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Preliminary Update Notes for July 30th patch 

現在、Test Serverに入ってる来週あたる予定のPatchです。Testlive forumからの転載。

Testlive forumの今一番のホットトピックはやはりGemの修正に関するスレッド、Stickyで
TOPスレッドに置かれて議論されてます。
既にTest ServerではinvulnerabilityがNerfされており、1.4%から0.4%に変更されています、
またinvulnerabilityのNerfはGemだけではなくT1/T2 Gearにも入ってる模様。
議論な大きな論点はinvulnerabilityとDamage+に関すること、invulnerabilityはGemのLv毎に
Rateを変更するべき、Damage+は同系統はStuckしないようにするべきとかかかれてます。



Update Notes - July 30th, 2008 Patch

--------------------------------------------------------------------------------

Preliminary Update Notes for July 30th patch

**These notes do not necessarily reflect the final version that will be deployed on Live**


GENERAL
* Several causes of crashes and assert failures have been addressed and fixed.
* The Skewbald Pinto Horse has had its stats adjusted to horses of the same tier and price.
* Important notification sounds now won't be interrupted by other sounds.
* Mounts can no longer be sold.
* A fix was implemented for item descriptions when switching between languages on the client.
* Fixed an issue that would cause some playfields to be empty after logging out for some time, and then back in.
* You can no longer send unlimited mail through the tradepost. If you send several mails and are informed via system message you cannot send any more, you will need for in-game time to pass before being able to send more mail.
* Ignored users will no longer be able to send you mail.
* Raid playfields will now kick players who are not in the raid.



CLASSES
* All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.

Assassin
* Combos granted by feats should now deal significantly more damage than before.


COMBAT
* Aborting multihit combos before they're finished won't activate their full effects anymore.
* Pet commands should now be more responsive.


GUI
* The "Quests" tab in the quest journal should now indicate the current number of accepted quests and the total number of allowed quests.
* An option to add a player to your ignore list was added to the "Add by name" dialog.
* If your trade is rejected, you will receive an onscreen message.
* Tooltips for NPCs on the map should now show up in the localized version of their names, instead of their default English names.
* You can no longer trade while in combat mode.
* You will see an onscreen message stating that a team member has joined your team.
* Onscreen feedback for a failed attempt at a trade due to a full inventory has been tweaked.
* Added a new option that allows the player to make his cloak invisible.


NPC / MOBS
* Toirdealbach's Tomb has had its level range adjusted from 50-53 to 46-48. Loot in Toirdealbach's Tomb has been adjusted to fit the new level range of mobs.
* Pyramid of the Ancients: The Harem Girls have been dressed up properly, and sexily!


PVP
* Players will now always see Massive PvP results, and the time left in a battle during battles. This information is displayed in the right top corner, below the minimap.


QUESTS
* Field of the Dead: Changed the level on the quest Entourage from 52 to 47.
* Field of the Dead: Changed the level on the quest Cleansing the Tomb from 53 to 48.
* Khopshef Province: Forbidden Knowledge - The Crumbling Codex will now despawn after it is picked up.
* Khopshef Province: Slave Cages will now show a visual effect when player is on the correct quest to interact with them.
* Pyramid of the Ancients: New Quests have been added to enhance your questing experience. Bosses have been upgraded to present a challenge to solo (or small groups) of players. Pay careful attention to the items they drop - they could be the key to defeating more challenging enemies.
* Pyramid of the Ancients: All quests should now be working.
* Tarantia Sewers: Orphans in the Hovel - Galeria should now talk to you after you kill her captor.


TRADESKILLLS
* Cloth Resource droprate in the world has increased somewhat.
* The Resource and Building playfields (Lacheish Plains, Purple Lotus Swamp, Poitain) have new NPC camps that will drop tradeskill items previously only available through the Alchemist's Cache. Some of these encampments will aggro, some will not. This makes these zones more dangerous, but allows lower level players a chance to get the tier 1-3 resources they need.


WORLD DESIGN
* Checkerboard textures should no longer appear on the ground throughout the world

COMBAT
* We're now done with the majority of the process to completely equalize Male and Female damage. We've balanced the animation-lengths for all "white damage" attacks as well as all "combo finishers", and furthermore we've matched the animation length of "moving attacks" to the lengths of "stationary attacks". As a result players should now experience no difference in damage dealt or time needed to execute an attack based on what gender their character is.


CLASSES
Herald of Xotli
* Pillar of Internal Flame Rank II is now a three-step combo (including combo starter) instead of an instant cast.


GENERAL
* Many of the spells used by raid bosses will now ignore line of sight-checks, thus making it impossible to avoid them by hiding behind pillars and such.
* Many of the spells used by raid bosses will now be impossible to fully resist.
[ 2008/07/24 09:38 ] コメント(0)

PvP System in Test Server 

Test ServerにPvP Systemが実装されました。概要を簡単に書いておきます。
まず現在のTest Serverに入ってるPvP Systemは一部であり、以下の3つが実装されています。
・PvP Progression、PvPで勝つことで貰えるPvPxpになります。
・PvP Notoriety、Murder systemと呼ばれてる物でLow lvを殺すと名声が下がり一定数以上殺すと
Murderになります。
・PvP Armor、PvPXpを貯めることで貰えるRewardのPvP用Armorになります。

1)PvP XP
PvPで通常のEXPが貰えます、また殺されてもEXPのロストはありません。
同一LvのPCを殺すと100xpが貰えます(PvPxp)、殺したPCのLvが下がる毎に貰えるPvPxpの量も減少していき10Lv下で1xpになります。Lvが上のPCを殺すと最大で150xpまで貰えます。
murderer称号のPCを殺すことで2倍のxpを貰え、殺されたmurdererは2倍のxpをロストします。

2)Murder system

Murderで死んだときのLootシステムは入っていませんが、flagのみは正しく動作しています。
自分よりLVが低い相手を攻撃するか、または何回も殺すことで、criminal statusが与えられ、このエフェクトは5分間継続します。このフラグがたってる間は、他の人はcriminal flagを貰うペナルティ無しに攻撃が可能です。要はフラグ持ちは無条件で攻撃できるって事です。
また、Lvが低い相手を殺し続けることでmurder pointが加算されていき、murder pointが100になると、あなたの称号はmurderになり、頭の上に赤い骸骨マークが点灯し、他の人からmurderであることが分かるようになります。Murder pointは時間の経過で減少しますが非常に長い時間がかかります。またPvEでMobを殺すことでもMurder poinを下げることができます。


[ 2008/07/23 16:49 ] コメント(0)

【ニュース】7/23 本日サーバダウン 20:00〜1:00  

日本時間の夜8時から5時間のサーバダウンになります。



US Servers - Scheduled Downtime for Update - 23rd of July

--------------------------------------------------------------------------------

Greetings,

The servers will come down for an update on the 23rd of July at 11 am GMT / 7am EDT. The downtime is scheduled to last 5 hours.

Thank you,
__________________

Glen 'Famine' Swan
US Community Manager



[ 2008/07/23 12:50 ] コメント(0)

7/18 Additional Hotfix update 18th July  

糞Patchの修正のため日本時間の2時〜7時にサーバーがダウンします。



Additional Hotfix update 18th July

--------------------------------------------------------------------------------

We are bringing down the live servers for a small update to address a couple of important issues that have cropped up in today's update. We felt these were important to address before the weekend so that it didn't effect people's weekend play. The following issues have been resolved:

Players would appear invisible on occasion
Certain actions would still fire their effect but not trigger the correct cool-down if interrupted¨

The update is scheduled for 5am GMT / 1am EDT for about 5 hours.
__________________

Glen 'Famine' Swan


[ 2008/07/18 09:55 ] コメント(0)

【ニュース】本日サーバダウン 20:00〜  

日本時間の夜8時からサーバダウンになります。多分いつもと同じ5時間



Update postponed to Thursday

--------------------------------------------------------------------------------

Greetings,

We postpone the update from tomorrow Wednesday to Thursday, 17th of July 7 am EDT. One fix concerning equipment that are 'Bind on Equip' lead to an issue which would have made those items not equipable at all. This has of course to be resolved and then tested again before we can bring the update to the live servers.

So if no other issues are found and the one mentioned above is resolved, we will update on Thursday. We will of course keep you up to date about any news.

Thank you,
[ 2008/07/17 15:54 ] コメント(0)

7/16 本日のサーバーダウンは明日に延期  

定期サーバーダウンの水曜日ですが、明日に延期なっています。


Update postponed to Thursday

--------------------------------------------------------------------------------

Greetings,

We postpone the update from tomorrow Wednesday to Thursday, 17th of July 4 am GMT. One fix concerning equipment that are 'Bind on Equip' lead to an issue which would have made those items not equipable at all. This has of course to be resolved and then tested again before we can bring the update to the live servers.

So if no other issues are found and the one mentioned above is resolved, we will update on Thursday. We will of course keep you up to date about any news.

Thank you,
__________________

Glen 'Famine' Swan
US Community Manager



[ 2008/07/16 09:13 ] コメント(0)

10th July patch notes  

本日入るであろうpatch情報。正式なPatch Noteの内容はOfficialの発表をご参照ください。



*These notes to not necessarily reflect the final version that will be deployed on Live*

Preliminary Update Notes – 10th of July

CLASSES

Mage (General)
* Dark Meditation is now a self-only channeled spell and will no longer stun the user.
* Dark Meditation now has new effects associated with it.

Rogue (General)
* Mountaineer will now reduce duration of the effects of Bruised Body by 50%/100% and Broken Bones by 25%/50% per respective rank.

Soldiers (General)
*Surging Health will now increase in power with more feat points invested.

Assassin
* Golden Lotus Extract now has a new particle effect.

Barbarian
* Clickable abilities - Unstable Mind, Reaver Stance, Blood Rage Stance, Haste, Dance of Death, Armageddon Falls, Impale, and Adrenaline Rush now have spell effects.
* Fearsome Agility will now proc more consistently at all ranks, rather than reducing in rate for rank 4.
* Fearsome Agility will now trigger off any melee hits, not just hits that land
* The bonus granted by Fearsome Agility has been increased from 5% to 10% evade chance at max rank, and stack.

Dark Templar
* The variance on damage dealt by unholy-based Soul Covenants has been reduced to make the damage more consistent. Average damage was not modified by this change.
* Covenant of Arms should now have the correct base damage across all levels
* Covenant of Arms should no longer disappear from the player's spell book or fail to appear after training multiple ranks
* Covenant of Putrescence should now have the correct base damage across all levels
* Covenant of Putrescence now deals unholy damage instead of poison damage Unholy-based
* Soul Covenants now gain a significant percentage of the Dark Templar's unholy or magical damage.
* Malacodor's Blight, Sadistic Soul, Blighted Touch, Blighted Soul, Touch of Death, and Curse of Gwahlur now gain a minor amount of the Dark Templar's unholy or magical damage
* Talisman Mastery now applies a visible buff next to the Dark Templar's stance in the debuff window when active
* Talisman Mastery has been improved to additionally grant a moderate amount of +unholy magical damage when active
* Talisman Mastery has been modified to be a percentage increase of the modified damage of a Soul Covenant instead of the base damage
* Pact of Malacodor will now cost 1% of health every 2 seconds over the duration of the effect. This reduces the health cost to 15% over 30 seconds instead of 25%.
* Reaper of Malacodor will now cost 2% of health every 2 seconds over the duration of the effect. This reduces the health cost to 30% over 30 seconds instead of 50%.
* Fixed an issue which caused Reaper of Malacodor to not always proc on secondary targets.

Herald of Xotli
* Desecrating Essence should now scale more consistently across all levels. Additionally, the variance between minimum and maximum damage has been decreased to be more consistent.
* Burn to Death now receives a substantial portion of the Herald's bonus magical damage on its damage over time effect.
* Burn to Death now applies a separate debuff for all Herald of Xotli players.
* Spreading Flames will now always tick 5 times, instead of occasionally only ticking 4 times.
* Inferno, Tongue of Xotli, and Phoenix Cloak's gain from bonus magical damage has been increased.
* The area of effect damage from Inferno has been renamed to Inferno instead of Lash Field.
* Phoenix Cloak and Burning Skull have had their base damage slightly increased.
* The following abilities now properly scale with the Herald's bonus magical damage: -Avatar of Xotli -Bonds of Anguish -Burning Hex -Burning Skull -Burning Words (Word of Command) -Chains of Anguish -Desecrating Essence -Fiery Weapons -Flame Cleave -Hatred of the Living -Hellstep -Improved Burning Skull -Knowledge of the Underworld -Searing Curse -Searing Hatred -Spitfire

Necromancer
* Frozen Hatred pulsing AoE is now an AoE proc with a 100% chance instead of a passive effect.
* Frozen Hatred pets will now benefit from the Unholy Power feat.
* Parasitic Souls will now benefit from the Unholy Power feat.
* Flesh of the Wight now has an animation associated with it.
* Void now has a persistent effect on the pet while the buff is running.
* Melee pets will now do splashdamage.
* Scythe Shield now lasts 1 hour instead of 30 minutes
* Scythe Shield's casting time has been reduced from 3 seconds to 1.5 seconds
* Quell the Ether's casting time has been reduced from 3 seconds to 1.5 seconds
* The casting time of Set's Ruin, Set's Cold Hatred, and Blasphemy have been reduced from 4 seconds to 2 seconds
* One with Death now lasts 1 hour instead of 15 minutes
* One with Death has been changed to debuff invulnerability ratings by 50% per stack instead of health
* The Unholy Power feat will now increase the magical damage dealt by the Undead Minion: Corruptor and Undead Minion: Necrotic Bomb
* Siphon Unlife's damage component should now scale better relative to the heath of undead minions across all levels. This solves some issues with Siphon Unlife dealing inconsistent damage to the minion in some level ranges.
* Siphon Unlife and Frenzy will now avoid selecting undead minions which have been recently affected by Siphon Unlife or Frenzy. This should solve issues with the same pet being targeted shortly after Siphon Unlife or Frenzy expiring, instead of targeting pets with higher health.
* The core buffs placed on all Necromancer pets are now visible in the pet's buff GUI. This should allow Necromancers to better see the impact of their pet-oriented feats, as they are not displayed on the player.
* Deathless Acolyte: Arcanist will now gain the correct bonus from Unnatural Dexterity ranks 2 and 3

Priest of Mitra
*Blessing of Mitra now has an effect and animation.

Ranger
* Using your bow/crossbow while not in combat mode will not block you from moving for the length of that animation anymore. Instead, your attack will now be aborted.
* Linebreaker should now have a knockback effect.
* Piercing Shot combo line should scale properly
* Shield Bash now has an animation.
* Epic armor is now available with a new look for each tier.



CHARACTER
* Female characters should now properly display dodge, parry and block animations again.
* Female characters using a weapon-combination consisting of either a One-Handed Blunt weapon or a One-Handed Edged weapon in their right hand, and a Dagger in their left hand, should no longer swing the Dagger as if it was a One-Handed Edged weapon.
* Neither Male nor Female characters should have animation issues causing their legs to slide around without animation when fighting with a weapon combination consisting of a One-Handed Blunt weapon equipped in their right hand and a Dagger equipped in their left hand or no weapon in their right hand and a Dagger in their left hand.
* Thrown weapons have had their range increased: Light throwing weapons now have a range of 15 meters, up from 12. Heavy throwing weapons now have a range of 18 meters, up from 16.


MASSIVE PVP
* Border Kingdoms - Several World Design and collision tweaks here.
* Thieves' Guild building now has an icon.
* Siege weapons should now work properly, and will display a message if your target is out of range.
* You should now learn the proper resurrection points in massive siege battlefields.
* You will receive notification when you are about to be teleported out of a siege battle zone during a battle you are not involved in.
* Players should no longer be teleported out of a Massive PvP battle if they log back in directly after they lost connection.


PVP
* If your pet does the most damage to a target for a minigame, you will now get credited for the kill instead of the pet.


PLAYFIELDS
* Fixed some collision issues in Kyilliki's Crypt.
* Many collision fixes in Oasis of Zaara.


NPC / MOBS
* Raid bosses and Group bosses will now die in a dignified way, and refuse to be fatalitied anymore.
* NPC combo "Rupture" is now named "Breach" and will now use the appropriate icon.
* Tiggle Knucklebone has been removed from Lacheish Plains.
* Yakhmar will now spawn minions at a correct interval. These minions are also weaker than before.
* The Half Giant in Conall's Valley will no longer slide around.
* It is now possible to spawn the Dark Beast boss in Sanctum of the Burning Souls just by interacting with the Sacrificial Altar while holding a Ritual Chalice. The specific quest requirement has been removed.
* The camera movement has been toned down when moving around on a War Mammoth at walk-speed.


TRADESKILLS
* Larozzo should now show that he has a tradeskill quest for players.
* The correct message should now be displayed when mining Aurichalcum.
* Stonecutter: Players should be able to hand in Basalt and Adamant again.

QUESTS
* Walkthrough tips for the Tortage Beach tutorial are now more visible.
* Minor visual adjustments to the cutscene played in Mithrelle's Mansion during the Rogue Destiny quest Awakening II - "Mansion of the Wizard"
* Eiglophian Mountains - "Cannibal Commotion": The goal marker for Attadeus now points directly to Attadeus rather than the entrance of his cave.
* Khopshef Province - "Stygian Superstitions": Quest marker moved closer to quest objective.
* Khopshef Province - "Troubles of Thuthmekri": Derekhar should now agro when attacked.
* Khopshef Province - "Lusts of the Flesh": You will now get a cask of Tainted Ale to give to Tuthmekri. Players who want to finish this quest will unfortunately have to delete it from their quest journal and get it again.
* Poitain - "Order Silks in Poitain": Completed quest now has a description.
* Tarantia Noble District - "The Chef": This quest will now complete properly. If you picked up the recipe, you can ask Juan about it. If you've not picked up the recipe, Juan will not ask for it at all.
* Tarantia Noble District - "The Love of a Countess": Goal markers have been modified for simplicity.
* Tarantia Noble District - "The Love of a Countess": Player should have an easier time talking to this NPC, without her getting too upset.
* Tarantia Noble District - "Paetus & the Nemedian Crown III": This quest now has coordinates to get to Pallantides.
* Tarantia Noble District - "Patterns in Insanity": The Junk Seller will not give you a pattern if you already have one.
* Tarantia Noble District - "Obtaining the Noble Arena Key" now works. Aquilus will now duel the player, and complete the quest. The goal text has been modified as well.
* Tortage - "Tarisha's Sacrifice": Changed goalmarker for the Pirate's Gold Earring to an X instead of the small radius so it will be easier to locate now.
* Tortage - "Tarisha's Sacrifice": Collecting a Cannibal's Tooth waypoint has been altered to cover the entire area of the Cannibals.


ITEMS
* Long robes and dresses should appear with less graphical errors when the player is wearing one and running or attacking.
* When an item gives invulnerability bonus for several different reasons, the bonuses will now be summed up and not shown individually in the tooltip.

GUI
* The pet GUI now show the correct icon to the left of each pet name.
* The control mapping GUI should no longer falsely report a key as reserved any more.
* Members of the group is now informed if the group leader change the loot options.
* Fixed an issue causing the cooldown timer to sometimes appear out of sync on items/spells/abilities that was displayed multiple places.
* A list of recent messages are now stored per chat channel so that when subscribing or unsubscribing chat channels to a chat window the content in the window will be instantly updated to display the history for the new set of susbscribed channels. When enabling or disabling timestamps on chat messages the entire scrollback buffer for the affected chat window is updated to show or hide timestamps.
* The tooltip for "Cold Nerves" now shows up as intended, in green color and with a percent sign. Other feats affecting stats with percent values should also show up correctly.
* A new tab named "Nametags" has been introduced in the Interface options. All nametag related options were moved there.
* The options "Show target's target" and "Show team buffs" were moved to the "HUD Options" tab.
* The option "Show quest effects" was moved to basic interface options.
* The dropdown "Show vicinity tag" was removed.
* The options "Enable target highlighting" and "Enable target decals" were moved to the Targeting section of the interface options.
* Resolved an issue which was causing players to recieve a message stating that a spell was on cooldown and be unable to cast even though the cooldown had finished in the GUI.


GENERAL
* The client should now disconnect from the chat server after camping.
* The chat server interface queue will now clear when the client logs in.
* The Crouch ability should now properly indicate when it is on cooldown.
* Made the attributes give their correct modifications (lower) so skills like fasthealing needs more than 1 point to work properly.
* If you move while sitting down, you will automaticly abort the sit down animation
* 'Shield of the Risen' tooltip should now show the correct time remaining
* Castingbar will not be stuck anymore if you move right as the spell finishes.
* Fixed several minor server memory leaks and one major leak. This should improve the server stability.
* Solo players will now have their kill XP proportionally reduced if other players damage their mobs (this was already happening for groups).
* Pets will now have a lower chance of breaking crowd-control effects, in most cases.
* Option to block team invites should now work again
* If attacked while dancing and autodraw weapon option is off, you will go to idle instead of combat.
* Heal spells are no more generating a small amount of hate when they ticked, even when not actually healing anything.
[ 2008/07/10 09:24 ] コメント(0)

【ニュース】本日サーバダウン 20:00〜 

日本時間の夜8時からサーバダウンになります。多分いつもと同じ5時間



Next Update: Thursday, 10th of July

--------------------------------------------------------------------------------

We have been working on various fixes for the next update and they have been coming along nicely. During those tests our QA department however encountered an issue which needs to be addressed and corrected. In order to test those new changes (including making those available on our Testlive servers) we are scheduling the next update to Thursday, 10th of July, 11:00 am GMT / 7 am EDT.

Thank you.
__________________
Oliver 'Tarib' Kunz
Senior Community Manager
[ 2008/07/10 09:15 ] コメント(0)

本日のサーバーダウンは延期 

定期サーバーダウンの水曜日ですが、明日に延期なっています。


Next Update: Thursday, 10th of July

--------------------------------------------------------------------------------

We have been working on various fixes for the next update and they have been coming along nicely. During those tests our QA department however encountered an issue which needs to be addressed and corrected. In order to test those new changes (including making those available on our Testlive servers) we are scheduling the next update to Thursday, 10th of July, 11:00 am GMT / 7 am EDT.

Thank you.
__________________
Oliver 'Tarib' Kunz
Senior Community Manager
[ 2008/07/09 09:07 ] コメント(0)

【ニュース】本日サーバダウン 20:00〜1:00  

日本時間の夜8時から5時間のサーバダウンになります。



US Servers - Scheduled Downtime for Update - 2nd of July

--------------------------------------------------------------------------------

The servers will come down for an update on 2nd of July at 11 am GMT / 7 am EDT. The downtime is scheduled to last about 5 hours.

Thank you,
__________________

Glen 'Famine' Swan
US Community Manager



[ 2008/07/02 09:06 ] コメント(0)

Testlive Server has launched!  

今までCloedβ参加者のみ解放されてたTest Serverが一般開放されました。
Test Serverにはキャラを様々なLvにしてくれるベンダーがおかれてますのでTest Serverにキャラを作成後すぐにでもLv80にすることもできます。
Lv変更のシステムはまだ未導入でした。数週間後に入る予定です。
Test Serverへの参加方法はTestlive Duplicator Toolをダウンロー後に実行し、Live Clientを指定しTest Server用のファイルをコピーするコピー先のフォルダを指定して実行します。コピー終了後にコピーしたTest Server用のConanPatcher.exeを起動するればTest Serverに接続できます。

http://funcom.cachefly.net/DuplicatorTool.exe




Testlive Server has launched!

--------------------------------------------------------------------------------

Greetings!

Today we are proud to announce the launch of our new Age of Conan Testlive Server. This server is open to everyone with an active Age of Conan account. If you can log onto the Live servers you will be able to log onto the Testlive server. Until today our test server has been limited to former beta testers only so we are very excited to open it publicly for all Age of Conan players!

The Testlive server will be the first place to see and experience new updates before they reach the Live servers. In addition to this you will have the opportunity to speak directly with developers and QA staff that are working on the Testlive server.

In order to streamline the testing process we will be placing out special Testlive vendors that will allow you to level up your characters to various levels. This leveling process will also give you appropriate equipment for your level. These vendors will appear on Testlive in the next few weeks.

If you already have Age of Conan installed you will need to use our Testlive Duplicator Tool in order to access the Testlive Server. You can download the tool here:

http://funcom.cachefly.net/DuplicatorTool.exe.

Once the tool is downloaded simply run the executable. Select the Source directory (This is where you have the Live client installed) and then select the Destination directory (this is where the Testlive Client will be installed). When the tool has finished go to the destination folder and run ConanPatcher.exe.

We will be launching the Testlive Forums in a few days. Please check back on this thread for a link.

We look forward to seeing you on the new Age of Conan Testlive server!
__________________
Scott 'Nophex' Junior
PQA Manager - Age of Conan
[ 2008/07/01 09:12 ] コメント(1)

26th of June - Update Notes  

26th of June - Update Notes

Player Character

Archetype
The bonus magical damage granted from Mystical Attunement has been doubled for Mages.
Spells that were incorrectly receiving bonuses from increased magical damage will no longer scale with increased magical damage. This adjustment will only affect such spells that were not meant to have scaling with the increased magical damage bonus. This resolves issues with enhancement spells like "Pact with Set" where the health loss was too high for the trade off for the bonus to damage.

Barbarians
An issue where Barbarians lose strength between the levels of 42 and 45 has been resolved. Please note that this is only between those specific levels.

Demonologist
Infernal Knowledge and Diabolic Insight will no longer appear as hostile spells and will still persist after death.

Necromancer
The bonus gained from magical damage has been increased on all damage-over-time (DoT) spells.
Despoil the Soul duration has been substantially increased and is no longer removed on death.
Frost Blast's area-of-effect (AoE) has been changed to be a 90 degree cone in front of the caster.
Shatter now additionally works on targets affected by Frost Blast and Ice Shackle.
Dark Knowledge and Vile Insight will no longer appear as hostile spells and will still persist after death.
Mark of the Devourer duration has been reduced to 60 seconds.

Ranger
Raid-level bows and crossbows for Rangers have been corrected to add ranged DPS instead of melee DPS.

Combat
Active blocking has been revamped to bring it back in line with the original design. Active blocking will now correctly display a buff in the debuff GUI to indicate the effect. You will now have an initial stamina cost upon activation and shielding bonus rather than evade chance. Attacks and heals performed while in “Active Blocking” will also have a reduced effect.
Certain group buffs should no longer keep you in combat when your pets are also in the group.
Melee pets will now do splash damage.

Items
Bags that were not able to be equipped can now be equipped again.-
The two-handed edged weapon Earthwrack has now received its visual appearance back.
Exaltate's Girdle, Exaltate's Armbands, and Hellbreaker Hammer will now appear correctly.
Javelins have been revamped based on player feedback. The length of all current javelins will now be of decent length. All javelins have also received some adjustments to the throwing and holding animations, as well adjusted so all characters correctly hold the javelin by the shaft.
Polearms have been revamped based on player feedback. All polearms have been standardized to a new larger size.

NPC
Solo monsters, minibosses and bosses have been adjusted to be more of a challenge than what they had been previously for level 70 and up. The adjustments will not affect grouped and raid monsters in any way as this will only affect solo monsters. The change will ensure that the game is both entertaining and challenging at higher levels.
All players in a raid dungeon are now hated by the boss while the boss is under attack.
There should no longer be multiple versions of Aquilus in the Armsmans Tavern.
Champion of the Honorguard will now use his axe throw ability less frequently.
The adds for Vistrix and Yakhmars have had their AI revamped.

Massive PvP
Battlekeep owners should now be able to apply to attack other battlekeeps without any problems.

Mounts
You should now once again be able cast spells while mounted. There will be some limitations on which spells and which type of spells you're able to cast.

Playfield
Raid playfields should now properly reset correctly.

The Black Castle
This Kopshef Province dungeon has been completely redone. We encourage you to pay it a visit. Overcome the challenging new encounters along side with your companions and reap the rewards. This group instance is aimed for characters in the 30 - 35 level range.

Quest
Kidnapping and Torture: You can no longer interact with the palisades while the NPC is burning. This should help make it clearer when the quest can be completed.
Ante Up - Giants Approaching: When the timer expires you should be able to interact with the Rock to restart the event.
Master of Gargoyles: Cha will now thank you for completing the quest.
Bowls of Set: The quest should now properly display the goal names.
The Honoured Dead of Cimmeria: This quest has been removed and revamped into 4 smaller quests with new rewards. The new quests are "The Honoured Dead I," "The Honoured Dead II," "The Honoured Dead III," and "The Honoured Dead IV."

Tradeskills
Opening Alchemy Tradeskill book should no longer crash the client.
All vendor-supplied tradeskill resources have had their max stack size set to 20, with the exception of city-building components from vendors which have the max stack size of 1000
Mages and Priest mobs will now drop an Alchemists Cache randomly, which contains random resources for the level-range where it was found. This will make it possible to obtain the resources that have not been dropping for alchemy.
All crafted shields will now have gem slots.

General
You may now limit particles to show on (All / Raid Members / Team Members / Self).
Particle effects and banners for PvP building have been optimized.
The client should now disconnect from the chat server after camping.
Cimmerian and male Stygian dancers beware - dancing near the edges of tall cliffs may be fatal to your health.
Characters will no longer slide when jumping and then moving as you're landing.
[ 2008/06/26 18:58 ] コメント(0)

AoC PvP動画 

[ 2008/06/26 13:39 ] コメント(0)

【ニュース】本日サーバダウン 20:00〜1:00  

日本時間の夜8時から5時間のサーバダウンになります。



US Servers - Scheduled Downtime for Update - 26th of June

--------------------------------------------------------------------------------

Greetings,

The servers will come for an update on the 26th of June at 11 am GMT / 7am EDT. The downtime is scheduled to last 5 hours.

Thank you,
__________________

Glen 'Famine' Swan
US Community Manager


[ 2008/06/26 09:03 ] コメント(0)

【ニュース】本日サーバダウン 20:00〜1:00  

日本時間の夜8時から5時間のサーバダウンになります。


US Servers - Scheduled Downtime for Update - 23rd of June

--------------------------------------------------------------------------------

Greetings,

The servers will come down for an update on 23rd of June at 11 am GMT / 7 am EDT. The downtime is scheduled to last about 5 hours.

Thank you.
__________________

Glen 'Famine' Swan
US Community Manager


[ 2008/06/23 18:59 ] コメント(0)

本日、サーバーダウンはなし 

本日のサーバーダウンは無いらしいので遊べます!



Hey guys,

There is no update today. We will announce the downtimes on the launcher and forums if they should happen. We were looking to get something out today but the teams wanted to get more fixes in the update before releasing a new one today. We will keep you updated on the next update that is aiming for around Monday like before.

Thanks,
__________________

Glen 'Famine' Swan
US Community Manager


[ 2008/06/19 16:55 ] コメント(0)

Skills Calculator 

スキルの計算をしてくれるサイトです。

Skills Calculator

関連フォーラム

http://forums.ageofconan.com/showthread.php?t=90862
[ 2008/06/18 09:38 ] コメント(0)

List of Dungeons  

Lv毎のダンジョンがフォーラム掲載されてたので転載。



Solo Dungeons

Name: Tortage Underhalls
Levels: 10-20
Zone: City of Tortage

Name: Acheronian Ruins
Levels: 10-20
Zone: City of Tortage

Name: Bubshur House
Levels: 23-25
Zone: Khopshef's Province

Name: Abandoned Smuggler Tunnels
Levels: 23-29
Zone: Wild Lands of Zelata

Name: The Maze
Levels: 27-29
Zone: Wild Lands of Zelata

Name: Spider Caverns
Levels: 28-30
Zone: Conall's Valley

Name: Black Castle
Levels: 31-32
Zone: Khopshef's Province

Name: Border Range
Levels: 32-34
Zone: Wild Lands of Zelata

Name: Outflow Tunnels
Levels: 35-37
Zone: Old Tarantia

Name: Pyramid of the Ancients
Levels: 36-37
Zone: Khopshef's Province

Name: Treasury of the Ancients
Levels: 38-40
Zone: Khopshef's Province

Name: Noble Villas
Levels: 40-50
Zone: Tarantia Noble District
Note: There are several different dungeons in this group. They spawn mobs according to the player's level.

Name: Ice Cave
Levels: 50-52
Zone: Eiglophian Mountains

Name: Cannibal Cave
Levels: 55-56
Zone: Eiglophian Mountains

6-Player Dungeons

Name: Sanctum of the Burning Souls
Levels: 37-39
Zone: Wild Lands of Zelata

Name: The Cistern
Levels: 50-53
Zone: Tarantia Noble District
Note: This is a public instance and not spawned separately per individual party.

Name: Main System
Levels: 52-60
Zone: Tarantia Noble District
Note: This is a public instance and not spawned separately per individual party.

Name: Catacombs
Levels: 55-60
Zone: Tarantia Noble District

Name: Toirdealbach's Tomb
Levels: 58-60
Zone: Fields of the Dead

Name: Os Harku
Levels: 65-70
Zone: Thunder River
Note: This is a public instance and not spawned separately per individual party.

Name: Halls of Eternal Frost (Ice Ruins)
Levels: 70-80
Zone: Atzel's Approach

Name: Scorpion Cave
Levels: 75-76
Zone: Kheshatta

Name: Caravan Raider Camp
Levels: 78-80
Zone: Kheshatta

Name: Atzel's Fortress
Levels: 80
Zone: Atzel's Approach

Name: Onyx Chambers
Levels: 80
Zone: Kheshatta
Note: This is a public instance and not spawned separately per individual party.

24-Player Raids

Name: Vistrix's Lair
Levels: 78-80
Zone: Atzel's Approach

Name: Yakhmar's Cave
Levels: 80
Zone: Eiglophian Mountains

Name: Kylikki's Crypt
Levels: 80
Zone: Fields of the Dead

Name: Black Ring Citadel
Levels: 80
Zone: Kheshatta

Name: Thoth-Amon's Stronghold
Levels: 80
Zone: Kheshatta

Special 6-Player Dungeons

These are group dungeons whose level is variable. It is based on the level of the first person in the group to zone in.

Name: Imirian Ravine
Levels: Variable
Zone: Poitain

Name: Oasis of Zaara
Levels: Variable
Zone: Purple Lotus Swamp

Name: Frost Swamp
Levels: Variable
Zone: Lacheish Plains
[ 2008/06/18 09:23 ] コメント(0)

AoC PvP動画 

1on PvPの動画、うまいね。

http://vimeo.com/1099603
[ 2008/06/16 23:00 ] コメント(0)
Age Of Conan