Age of Conanの情報、日記サイト
Guild LanDuil
UNOFFICIAL FANSITE HOMEPAGE FOR AGE OF CONAN SINCE 2008

Guild City 建設状況 

Guild Cityの建設状況や他Guildの建設状況など。
Guild員でもめったにGuild Cityに行かない人なんかは、現在のCityが
どんな感じなのか知らないと思うのでSSと一緒に定期的にレポートでもしてみます。

建設初日にKeepとTradepostが建てられ翌日にはその他の全ての建物が建てられてて
現在は、TowerとGateにOuterWallの半分が完成してる状況みたいです。

Cixyz_picture074.jpg

奥にTowerとGateがあってその間をOuterwallが繋いでるのがみえます。WallはOuterとInnerが
あって、手前右側に見えるのがInner Towerでその隣のWallはまだ未着手の状態が分かります。

Cixyz_picture075.jpg

この位置から見るともう完成したCityのように見えます。あとはIn/OutのWallを作ればT2 Keepへ
アップグレードできるらしいですが、T2の建築材料は半端な量じゃないので資金、資源確保が
大変そうです。ちなみに建築家Fumiさんのスキルは既にT2はいつでもOK状態らしい・・・・
最近はPKしてる様子もなく、City建設に夢中なのかな?!!

19日以降の書き込みが更新されてないので、その後の書き込みのアップデートから各Guildの建設状況を拾ってみました。T3 CityはNSに続いてOoAも着手しだしています、Battle Keepは3Guildが所持しています。

Battle Keeps

Natural Selection
Hired Hand
Order of the Ancients

City Level 3
Natural Selection
Order of the Ancients

City Level 2

Onslaught
Hired Hand
Random Mayhem
Vendetta
Zhentil Keep
Onslaught

[ 2008/06/30 10:37 ] コメント(0)

Barbarian nerf 

BarbarianにNinja Nerfが入ったらしくフォーラムは荒れております、でもどちからというとUSファーラムよりEUフォーラムでの方が反応が大きい気がします。
Patch Noteには書いてないため何がどう変更されたかは推測でしかないのですが、プレイヤーの検証では対PvPのときのみCoSVIIとCoS Xのダメージが減ってるそうです。
一部ではCyclone of RazorsがNerfされたとか書いてありますが、実際はRazorsというよりCoSそのもののダメージが減らされてるみたいです。

Patch前はCoSXで5k-10kダメージでてたらしいですが、Patch後ではCoS XでFull Ability使用で5kダメージぐらい、Ability無しだと2kダメージ、フォーラムではこれじゃPoM殺せないだろ!!ごらー
ヒールもできて1コンボで5kダメージ叩き出すBSもNerfしろや、ごらー、みたいな感じになっています。
たしかにヒールもできて、かつDamage Dealer顔負けのDPSを叩き出すクラスもおかしいけど、
1コンボで5k-10kも叩き出すクラスもおかしいから、全体的にダメージを減らすべきなんじゃないかな。

バランス調整でNerfするのは仕方ないけど、継続的に特定クラスだけ
Nerfするじゃなくて、全体的に調整して欲しい。

以上、雑感でした。
[ 2008/06/27 13:30 ] コメント(0)

26th of June - Update Notes  

26th of June - Update Notes

Player Character

Archetype
The bonus magical damage granted from Mystical Attunement has been doubled for Mages.
Spells that were incorrectly receiving bonuses from increased magical damage will no longer scale with increased magical damage. This adjustment will only affect such spells that were not meant to have scaling with the increased magical damage bonus. This resolves issues with enhancement spells like "Pact with Set" where the health loss was too high for the trade off for the bonus to damage.

Barbarians
An issue where Barbarians lose strength between the levels of 42 and 45 has been resolved. Please note that this is only between those specific levels.

Demonologist
Infernal Knowledge and Diabolic Insight will no longer appear as hostile spells and will still persist after death.

Necromancer
The bonus gained from magical damage has been increased on all damage-over-time (DoT) spells.
Despoil the Soul duration has been substantially increased and is no longer removed on death.
Frost Blast's area-of-effect (AoE) has been changed to be a 90 degree cone in front of the caster.
Shatter now additionally works on targets affected by Frost Blast and Ice Shackle.
Dark Knowledge and Vile Insight will no longer appear as hostile spells and will still persist after death.
Mark of the Devourer duration has been reduced to 60 seconds.

Ranger
Raid-level bows and crossbows for Rangers have been corrected to add ranged DPS instead of melee DPS.

Combat
Active blocking has been revamped to bring it back in line with the original design. Active blocking will now correctly display a buff in the debuff GUI to indicate the effect. You will now have an initial stamina cost upon activation and shielding bonus rather than evade chance. Attacks and heals performed while in “Active Blocking” will also have a reduced effect.
Certain group buffs should no longer keep you in combat when your pets are also in the group.
Melee pets will now do splash damage.

Items
Bags that were not able to be equipped can now be equipped again.-
The two-handed edged weapon Earthwrack has now received its visual appearance back.
Exaltate's Girdle, Exaltate's Armbands, and Hellbreaker Hammer will now appear correctly.
Javelins have been revamped based on player feedback. The length of all current javelins will now be of decent length. All javelins have also received some adjustments to the throwing and holding animations, as well adjusted so all characters correctly hold the javelin by the shaft.
Polearms have been revamped based on player feedback. All polearms have been standardized to a new larger size.

NPC
Solo monsters, minibosses and bosses have been adjusted to be more of a challenge than what they had been previously for level 70 and up. The adjustments will not affect grouped and raid monsters in any way as this will only affect solo monsters. The change will ensure that the game is both entertaining and challenging at higher levels.
All players in a raid dungeon are now hated by the boss while the boss is under attack.
There should no longer be multiple versions of Aquilus in the Armsmans Tavern.
Champion of the Honorguard will now use his axe throw ability less frequently.
The adds for Vistrix and Yakhmars have had their AI revamped.

Massive PvP
Battlekeep owners should now be able to apply to attack other battlekeeps without any problems.

Mounts
You should now once again be able cast spells while mounted. There will be some limitations on which spells and which type of spells you're able to cast.

Playfield
Raid playfields should now properly reset correctly.

The Black Castle
This Kopshef Province dungeon has been completely redone. We encourage you to pay it a visit. Overcome the challenging new encounters along side with your companions and reap the rewards. This group instance is aimed for characters in the 30 - 35 level range.

Quest
Kidnapping and Torture: You can no longer interact with the palisades while the NPC is burning. This should help make it clearer when the quest can be completed.
Ante Up - Giants Approaching: When the timer expires you should be able to interact with the Rock to restart the event.
Master of Gargoyles: Cha will now thank you for completing the quest.
Bowls of Set: The quest should now properly display the goal names.
The Honoured Dead of Cimmeria: This quest has been removed and revamped into 4 smaller quests with new rewards. The new quests are "The Honoured Dead I," "The Honoured Dead II," "The Honoured Dead III," and "The Honoured Dead IV."

Tradeskills
Opening Alchemy Tradeskill book should no longer crash the client.
All vendor-supplied tradeskill resources have had their max stack size set to 20, with the exception of city-building components from vendors which have the max stack size of 1000
Mages and Priest mobs will now drop an Alchemists Cache randomly, which contains random resources for the level-range where it was found. This will make it possible to obtain the resources that have not been dropping for alchemy.
All crafted shields will now have gem slots.

General
You may now limit particles to show on (All / Raid Members / Team Members / Self).
Particle effects and banners for PvP building have been optimized.
The client should now disconnect from the chat server after camping.
Cimmerian and male Stygian dancers beware - dancing near the edges of tall cliffs may be fatal to your health.
Characters will no longer slide when jumping and then moving as you're landing.
[ 2008/06/26 18:58 ] コメント(0)

Prefix 

Prefix

Gemを加工することでランダムに選択された効果が付加され、そのGemには接頭辞(Prefix)が付与されます。この接頭辞(Prefix)でそのGemに付加された効果が分かります。
以下がPrefixとそれに該当する効果になります。
下記の見方は、例えばA1とはGemの形状(Shape)がRhombicまたはTrillionでClass1のBlack Gemに
付加されるPrefixがDefiling,Malefic,Venomous,Noxiousになるということです。

One-handed weapons

A1 ---- Defiling = unholy dd
A1 ---- Malefic = + unholy damage (melee)
A1 ---- Venomous= poison dd
A1 ---- Noxious = + poison damage (melee)
A2 ---- Gelid = cold dd
A2 ---- Frostwrought = + cold damage (melee)
A2 ---- Enlightening = + inteligence
A2 ---- Sagracious = + wisdom
A2 ---- Leeching = + tap health %
A3 ---- Panoptic = + melee damage
A3 ---- Deft = + dexterity
A3 ---- Invigorating = + max stamina
A3 ---- Brutal = +fatality %
A3 ---- Frenzied = + off hand chance %
A4 ---- Igneous = + fire damage (magic)
A6 ---- Eviscerating = + slashing damage (melee)
A6 ---- Mighty = + strength
A7 ---- Stormforged = + election damage (melee)
A7 ---- Temptestuous = + electrical damage (magic)
A8 ---- Wrathfull = holy dd
A8 ---- Sacred = + holy damage (magic)

Two handed weapons

B1 ---- Malefic = + unholy damage (melee)
B1 ---- Noxious = + poison damage (melee)
B2 ---- Sagracious = + wisdom
B2 ---- Enlightening = + intelligence
B2 ---- Sagracious = + wisdom
B2 ---- Draining = + tap mana%
B2 ---- Fatiguing = + tap stamina % (magical)
B2 ---- Leeching = + tap health %
B3 ---- Panoptic = + melee damage
B3 ---- Puncturing= + piercing damage (melee)
B3 ---- Deft = + dexterity
B3 ---- Invigorating = + max stamina
B3 ---- Brutal = +fatality %
B4 ---- Searing = + fire damage (melee)
B5 ---- Mocking = + hate %
B5 ---- Vexing = + taunt
B6 ---- Mighty = + strength
B6 ---- Exsanguinating = + tap health %
B7 ---- Arcing = electrical dd
B7 ---- Stormforged = + election damage (melee)
B7 ---- Temptestuous = + electrical damage (magic)
B8 ---- Eviscerating = + slashing damage (melee)
B8 ---- Omnific = + damage (magic)

Armor

C1 ---- Corruptive = unholy dd
C1 ---- Baneful = + unholy damage (magic)
C1 ---- Umbral = + hiding
C2 ---- Quenching = + fire immunity
C2 ---- Enlightening = + intelligence
C2 ---- Imbued = + max mana
C2 ---- Sagracious = + wisdom
C2 ---- Replenishing = + natural mana regen
C3 ---- Flaring = fire dd
C3 ---- Rending = slashing dot
C3 ---- Retributive = piercing dd
C3 ---- Ripping = crushing dot
C3 ---- Dense = + piercing immunity
C3 ---- nameless = + crushing immunity
C3 ---- Tenacious - + Slashing immunity
C3 ---- Steady = + crossbow damage
C3 ---- Thrusting = + dagger damage
C3 ---- Invigorating = + max stamina
C4 ---- Algid = + coldimmunity
C5 ---- Sacrarial = temp increase immunities
C5 ---- Immutable = + cold/fire/electrical/holy/unholy immunity
C5 ---- Mocking = + hate %
C5 ---- Vexing = + taunt
C6 ---- Inviolate = + slashing/crushing/piercing/poison immunity
C6 ---- Concussant = + two handed blunt damage
C6 ---- Destructive = + crushing damage (melee)
C6 ---- Retributive = + holy damage (melee)
C6 ---- Scything = + two handed edge damage
C6 ---- Thrashing = + one-handed blunt damage
C6 ---- Vicious = + one hand edged damage
C6 ---- Violent = + polearm damage
C6 ---- Deft = + dexterity
C6 ---- Fortifying = + constitution
C6 ---- Mighty = + strength
C7 ---- Shocking = electrical dd
C7 ---- Grounding = + electrical immunity
C7 ---- Grounding = + electrical immunity
C7 ---- Temptestuous = + electrical damage (magic)
C7 ---- Observers = + perception
C8 ---- Purifying = + poison immunity %
C8 ---- Sacrosanct = + unholy immunity%
C8 ---- Sacred = + holy damage (magic)
C8 ---- Focusing = + casting concentration
C8 ---- Merciful = -hate gain %
[ 2008/06/26 17:27 ] コメント(0)

Gem List 

未加工のGemリスト

リソース状態(未加工)のGemにはそれぞれクラス付けがされており、各クラスによって付加される効果が異なる。また各クラスにはそれに該当する色がある。
また付加される効果は複数あり、これはGemを加工したときにランダムで選択され付加される。

Class 1 - Black gems

Class1に該当する色はBlackでunholy dmg / unholy dd / poison dmg / poison dd
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Obsidian
Tier 2 - lvl 50 - Onyx
Tier 3 - lvl 60 - Jet
Tier 4 - lvl 70 - Black Jasper
Tier 5 ? lvl 75 - Nightstar
Tier 6 ? lvl 80 - Black Diamond

Class 2 - Blue gems

Class2に該当する色はBlueでTap mana / Tap stamina / Tap health / Cold dmg / Cold dd / Wisdom / Intelligence
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Azurite
Tier 2 - lvl 50 - Lapis Lazuli
Tier 3 - lvl 60 - Turquoise
Tier 4 - lvl 70 - Aquamarine
Tier 5 - lvl 75 - Sapphire
Tier 6 - lvl 80 - Star Saphire

Class 3 - Green gems

Class3に該当する色はGreenでFatality / Dexterity / Melee dmg / Pierce dmg / Crushing immune / Pierce immune / Slashing immune / Tap stamina / Bow dmg 効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Chrysophrase
Tier 2 - lvl 50 - Malachite
Tier 3 - lvl 60 - Peridot
Tier 4 - lvl 70 - Sphene
Tier 5 - lvl 75 - Jade
Tier 6 - lvl 80 - Emerald

Class 4 - Orange gems

Class4に該当する色はOrangeでFire dmg / Fire DD / Cold Immunity
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Carnelian
Tier 2 - lvl 50 - Tiger Eye
Tier 3 - lvl 60 - Chalcedony
Tier 4 - lvl 70 - Sunstone
Tier 5 - lvl 75 - Fire Agate
Tier 6 - lvl 80 - Padpaasahsa

Class 5 - Purple gems

Class5に該当する色はPupleでHate / Taunt / Magic immunities
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Rose Quartz
Tier 2 - lvl 50 - Iolite
Tier 3 - lvl 60 - Amethyst
Tier 4 - lvl 70 - Duskstone
Tier 5 - lvl 75 - Royal Azel
Tier 6 - lvl 80 - Tyrian Sapphire

Class 6 - Red gems

Class6に該当する色はRedでcrushing dmg / slashing dmg / tap health / strength / Stamina + melee immunities / Holy dmg
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Spinel
Tier 2 - lvl 50 - Jasper
Tier 3 - lvl 60 - Garnet
Tier 4 - lvl 70 - Blood Opal
Tier 5 - lvl 75 - Ruby
Tier 6 - lvl 80 - Star Ruby

Class 7 - White gems

Class7に該当する色はWhiteでElectrical dmg / Electrical dd / Electrical Immunity / Perception
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Quartz
Tier 2 - lvl 50 - Zircon
Tier 3 - lvl 60 - Moonstone
Tier 4 - lvl 70 - Achronite
Tier 5 - lvl 75 - White Opal
Tier 6 - lvl 80 - Diamond

Class 8 - Yellow gems

Class8に該当する色はYellowでMagic dmg / Holy dmg / Holy dd / Poison immunity / Unholy immunity
効果が付加される。対応したGem Nameは以下になる。

Tier 1 - lvl 40 - Citrine
Tier 2 - lvl 50 - Chrysoberyl
Tier 3 - lvl 60 - Sagenite
Tier 4 - lvl 70 - Topaz
Tier 5 - lvl 75 - Heliodor
Tier 6 - lvl 80 - Golden Beryl
[ 2008/06/26 16:59 ] コメント(0)

AoC PvP動画 

[ 2008/06/26 13:39 ] コメント(0)

Dark Templar Black Spite Heavy Armor 

Gauntlets_of_Black_Spite

Gauntlets_of_Black_Spite.jpg


Girdle_of_Black_Spite

Girdle_of_Black_Spite.jpg


Tasset_of_Black_Spite

Tasset_of_Black_Spite.jpg


Broadsword_of_Black_Spite

Broadsword_of_Black_Spite.jpg


Chestguard_of_Black_Spite

Chestguard_of_Black_Spite.jpg


[ 2008/06/26 10:56 ] コメント(0)

Conqueror Triumphant Heavy Armor 

Boots_of_the_Triumphant

Boots_of_the_Triumphant.jpg


Longsword_of_the_Triumphant

Longsword_of_the_Triumphant.jpg


[ 2008/06/26 10:51 ] コメント(0)

Guardian Valiant Full Plate Armor 

Armguards_of_the_Valiant

Armguards_of_the_Valiant.jpg


Girdle_of_the_Valiant

Girdle_of_the_Valiant.jpg


Boots_of_the_Valiant

Boots_of_the_Valiant.jpg


Helm_of_the_Valiant

Helm_of_the_Valiant.jpg


Chestguard_of_the_Valiant

Chestguard_of_the_Valiant.jpg


Gauntlets_of_the_Valiant

Gauntlets_of_the_Valiant.jpg


Tasset_of_the_Valiant

Tasset_of_the_Valiant.jpg


[ 2008/06/26 10:44 ] コメント(0)

【ニュース】本日サーバダウン 20:00〜1:00  

日本時間の夜8時から5時間のサーバダウンになります。



US Servers - Scheduled Downtime for Update - 26th of June

--------------------------------------------------------------------------------

Greetings,

The servers will come for an update on the 26th of June at 11 am GMT / 7am EDT. The downtime is scheduled to last 5 hours.

Thank you,
__________________

Glen 'Famine' Swan
US Community Manager


[ 2008/06/26 09:03 ] コメント(0)

Bear Shaman Feat 

Spirits

Spiritsはスペルに焦点を合わせたFeatになります。

Name Rank Tier Requirements Description 訳(?)
Blood Warrior 5 1 Improves the Blood Flow spell by increasing the damage done by the bear shaman's melee attacks for a short period of time 短時間の間、Blood Flowスペルに自身のMelee攻撃のダメージ増加を追加する。
Empowered Renewal 5 2 Grants the bear shaman a damage booster which is triggered on their next melee attack. 次のMelee攻撃のダメージを上昇させる。
Improved Spirit Of The Bear 5 2 Enhances the Spirit of the Bear spell by increasing the amount of life gained. Spirit of the BearスペルのHP Buffを強化する。
Deft Renewa 3 3 Empowered Renewal When the Renewal prayer is triggered it also increases the teams chance to evade attacks. Renewalスペル使用時に、対象者の攻撃回避のチャンスを増加させます。
Rune of Slaughter 5 3 Grants all melee attacks a chance to weaken your enemies' defenses for a short period of time.This effect can stack up to five time. 短時間の間、全てのMelee攻撃にDefence下げのチャンスを追加する。この効果は5回までスタックする。
Blood Fever 5 3 Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells. 攻撃のダメージを増加させかわりに、HP回復スペルの回復量が減少する。
Grace of Nature 1 4 Makes all the team members immune to effects that root them to the ground, preventing movement グループメンバーのRoot効果を無効にします。
Blood Champion 5 4 Improves the Blood Flow spell increasing the bear shaman's melee damage Blood FlowスペルにMeleeダメージ増加を追加します。
Ether Theft 1 4 Drain's mana from the target and shares it with the shaman's team. ターゲットからマナを吸収し、グループメンバーに分け与える。
Spirit Totem Venom 3 4 Adds a chance to poisoning foes struck by the priest's melee attacks for a short time. 短時間の間、プリーストのMelee攻撃に毒ダメージを与えるチャンスを追加します。
Rune of Aggression 1 5 A prayer which increases the damage done by all group members. グループメンバーのダメージを増加させます。
Improved Ether Theft 2 5 Ether Theft Increases the mana gained by the Ether Theft combo. Next Rank,Increases damage and healing of Ether Theft by 25%. Ether Theftコンボで得るマナを増加させます。
Rune of Grounding 1 5 Lowers movement by 75%, increases magic invulnerabilities. 移動速度が75%低下するかわりに、魔法抵抗力を増加させます。
Manifestation Rabies 1 5 When active,cause lingering poison damage all nearby enemies. Poison Dotの範囲攻撃
Untamed Energy 3 6 Wild Energy Improves the Wild Energy special ability by adding a increased mana regenration effect. Wild Energyにマナ回復効果の増加を追加させる。
Wild Energy 3 6 All the bear shaman's melee attacks have a chance of increasing their mana. 全てのBear Shamanの攻撃にマナを増加させるチャンスを追加させる。
Manifestation Regrowth 3 6 Continuously heals all friendly targets nearby the bear shaman. 自身の周りにいるフレンドリーターゲットに継続的にヒールする。
Improved Manifestation Rabies 3 6 Manifestation Regrowth Increase the damage inflicted by Manifestation Rabies Manifestation Rabiesのダメージを増加させる。
Balance of Natur 5 7 Augments Blood Flow with a chance to heal all team member when triggered トリガー発生時に、全てのメンバーのHPを回復させるチャンスをBlood Flowに追加する。
Claws of Life 5 7 This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers. 自身のHPリジェネ効果を増加させ、2番目の効果として、ターゲットの攻撃にminor healing効果を追加するチャンスをもたせます。
Blood Healing 5 8 Balance of Natur Improves the Blood Flow prayer by increasing the amount of healing it does. Blood FlowのHP回復量を増加させる。
Spirit Walker 3 8 Augments the effects of all bear shaman's Spirit Totem prayers 全てのBear ShamanのSpirit Totem効果を増加させます。
Improved Adrenaline Surge 5 8 Claws of Life Reduces the cast and reuse time of the Adrenaline Surge special ability. Adrenaline Surgeのキャストタイムと再利用時間を減少させる。
Iron Hide 1 9 Blood Healing Absorbs all the damage done by the next attack against the bear shaman. 次の攻撃のダメージを吸収する。
Booming Roar 1 9 Improved Adrenaline Surge Silences all nearby foes, preventing casters from using their spells. 近隣の全ての敵にSilence効果を与える。
Wrath

Wrathはコンボに焦点を合わせたFeatになります。

Name Rank Tier Requirements Description 訳(?)
Nature's Wrath 5 1 Increase all of the bear shaman's attacks have a chance of triggering a secondary effect on Blood Flow,adding an extra healing effect. 全ての攻撃に、BloodFlowに、BloodFlowにExtra Heal効果を発生させるチャンスを増加させます。
Ursine Onslaught 5 2 Increases the damage done by the Ursine Brawl combos. Ursine Brawlコンボのダメージを増加させる。
Animalistic Fury 5 2 Increases the damage done by the bear shaman's two-handed blunt weapons. Two-handed Blunt武器のダメージを増加させる。
Untamed Regeneration 3 3 Grants the priest an ability which increases their rate of life regeneration but increase the damage inflicted by enemy attacks. HPの回復速度を増加させる能力を追加する。ただし、この能力使用時は敵から受けるダメージが増加する。
Skulk 2 3 Grants the priest an ability which makes enemies less likely to attack the bear shaman,but decrease the shaman's life. 敵からのHateを下げる能力を追加する。ただし、この能力使用時は自身のHPが低くなる。
Crushed Bones 5 3 Increases initial damage of internal bleed combos. Internal bleedコンボのダメージを増加させる。
Improved Grizzled Hide 3 4 Augments the Grizzled Hide spell by increasing the physical resistance bonuses. Grizzled Hideスペルに物理抵抗力を増加のボーナスを追加する。
Poisoned Hide 3 4 Improved Grizzled Hide Each time a foe strikes the bear shaman in melee there is a chance of them being poisoned, which damages them for a short period of time and disorients them so they are less likely to attack the priest. 敵の攻撃を受けたときに毒属性のDotを与えるチャンスを追加する。
Crushed Organs 3 4 Crushed Bones Increases the lingering damage done by all Internal Bleed combos 全てのInternal BleedコンボによるDotダメージを増加させる。
Ursine Roar 3 5 Targets enemies in a wide cone in front of the bear shaman and reduces the damage inflicted by their strikes for a short time. 短時間の間、円錐状の前方にいる敵の攻撃力を下げるデバフ。
Battle Roar 1 5 Temporarily increases the damage inflicted by the priest and boosts the maximum life of all team mates. 一時的に、Priestからのダメージを増加させ、グループメンバー全ての最大HPを増加させる。
Rupture 1 5 Increases the damage done by the Crush armor combos. Crush armorコンボのダメージを増加させる。
Ursine Rush 3 6 Grants the ability to charge the target in a bout of ursine rage,triggering a bleeding effect on the enemy 敵にチャージし攻撃とdot効果を与える能力を追加する。
Stone Hide 3 6 Temporarily reduces the damage done to the priest by enemies attacks. 一時的に、敵から受けるダメージを減少させる。
Claws Of The Reaper 5 6 When cast, the bear shaman's strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest's own attacks. 攻撃にDot効果を追加するチャンスを与え、Melee攻撃のダメージを増加させる。
Shards Of Earth 5 7 Improves the Spirit Totem: Stone prayer by increasing the damage inflicted. Spirit Totemにダメージ増加の効果を追加する。
Bloodthirs 5 7 Blood spilled by these savage blows heals the bear shaman and their group members. 相手にダメージを与え自身とグループメンバーを回復させる(?)
Weight of the World 2 7 An ability that grants the shaman's next three attacks a snare effect and additional bonus damage 次の3つの攻撃にsnare効果とボーナスダメージを追加する能力を与える。
Spirits Of The Earth 5 8 Shards Of Earth When the spells Claws of Stone and Spirit Totem: Stone are both acive, there is a chance when Claws of Stone triggers it increases the shaman's invulnerability rating. Claws of StoneとSpirit Totemが両方アクティブのとき、Claws of Stoneはそれをトリガーとして自身の抵抗力を増加させるチャンスを得る。
Rampage 3 8 All of bear shaman's attacks have a chance of triggering a Rampage,increasing damage and health regeneration.This effect fades over a short period of time. 短時間の間、全てに攻撃にRampageを発生させるチャンスを追加し、HPリジェネとダメージを増加させる。
Spirits Of The Debased 3 8 Bloodthirs When the prayers of Claws of Corruption and Spirit Totem: Profane are both active, there is a chance when Claws of Corruption triggers it increases the poison and unholy damage of their attack. Claws of CorruptionとSpirit Totemが両方アクティブのとき、Claws of Corruptionはそれをトリガーとして、それらの攻撃のunholyダメージとPoisonダメージを増加させるチャンスを得る。
Nature's Revenge 1 9 Spirits Of The Earth All the bear shaman's attacks have a chance of adding to their Nature's Revenge counter. When this counter reaches ten all nearby allies will be healed. 全てのBear Shamanの攻撃はNature's Revengeカウンターを加算させ、このカウンターは10になったとき、近隣の全ての仲間のHPを回復させる。
Bewilder 1 9 Spirits Of The Debased Leaves the victim dazed and disorientated, reducing their chance to hit for a short time. 短時間の間、敵をぼうっとさせ、方向を狂わせ攻撃の成功率を下げます。
[ 2008/06/25 16:53 ] コメント(0)

Barbarian Feat 


Berserker
Berserker featはTwo-Handed weapons用の能力になります。

Name Rank Tier Requirements Description 訳(?)
Blood Rage 5 1 Grants the barbarian the Blood Rage Stance that increases the damage inflicted upon foes and enemy attacks have a chance of increasing the barbarians rate of life regeneration and evade chance. The health effect can be applied three times. Blood Rage Stanceは敵に与えるダメージの増加と、敵の攻撃を受けたときにEvadeの発生確率とHPリジェネの発生確率を増加させます。
Atrocity 5 2 Increases the damage done by the barbarian's Butcher combos. コンボ技Butcherのダメージを増加させます。
Great Weapons Master 5 2 Increases the damage done by two-handed edged and two-handed blunt weapons. two-handed edgedとtwo-handed bluntによるダメージを増加させます。
Shock and Awe 3 3 Reduces the reuse time for Stunning Punch and Clobber combos. コンボ技Stunning PunchとClobberの再利用時間を減少させます。
Staggering Punch 3 3 Improves the Stunning Punch combos by adding an effect that also reduces the victims movement speed. コンボ技Stunning Punchに敵の移動速度減少を追加させます。
Reverse Swing 5 3 Augments the Staggering Blow combo by increasing the damage the barbarian inflicts. コンボ技Staggering Blowのダメージを増加させます。
Paralysis 1 3 Enhances the Knock back combo starters by adding an effect that roots the target for 1 second. This effect does not trigger immunity. コンボ技Knock backに敵を1秒間のRootを追加します。このRootはimmunity対象外です。
Eyes of Madness 3 4 Grants the barbarian an ability that makes all foes in vicinity less likely to focus their attacks on them 周辺の全ての敵に攻撃を与える(?)
Insanity 3 4 Permanently increases the barbarian's resistance to fear effects. fearに対する抵抗力を上げる。
Grisly Wounds 5 4 Augments the Jagged Cut and Butcher combos by adding more damage over time. コンボ技Jagged CutとButcherにDoTを追加します。
No Escape 1 5 Grants you a clickable ability that allows you to throw your weapon to impale the enemy, causing massive damage over time and stunning him. This ability disarms you for a period of time. 自身に投擲能力を追加させ、この能力で攻撃された敵にDotとStunを与えます。但し、この能力を使用すると数秒間、通常武器の武装が解除されます。
Earthshatter 1 5 This mighty combo stuns all foes in close vicinity. 周辺の全ての敵をStunさせます。
Finishing Blow 3 5 Grants the barbarian a charge ability available after they knock back an enemy. Their charge causes severe damage but has a high stamina cost and long reuse time. 敵をノックバックさせた後に利用可能なチャージ能力を与え、それらのチャージは敵に大きなダメージを与えますが、高スタミナコストと長い再利用時間がかかります。
Arcane Marauder 5 6 When hit by spell damage you gain natural health regeneration and drain mana from enemies around you. 敵から魔法攻撃を受けるとHPリジェネを得て、周りの敵からマナを吸い取ります。
Unstable Mind 3 6 Grants the barbarian an ability which removes all stun, snare and root effects and gives them immunity for a short period of time. 全てのstun、snare、rootを取り除き、数秒間immunity状態(無効)にします。
Swarm Fighter 5 6 Grants the Barbarian an ability that taunts all minions in the area for a short period of time. Every attack from a minion will trigger a heal when the ability is active. 数秒間、エリアの敵をタウントする能力を与えます。この能力がアクティブのときは、敵のあらゆる攻撃がヒールのトリガーになります。
Hammer and Anvil 5 7 Enhances Stunning Punch combo by increasing the damage it inflicts. コンボ技Stunning Punchのダメージを増加させます。
Fearsome Agility 5 7 When hit in combat there is a chance to gain a short evade buff. This can stack up to 5 times 攻撃を受けたときに、Evade Buffを得る機会が発生し、そのバフは5回分までスタックします。
Rampage 5 7 When hit in combat you will occasionally damage every enemy around you for a small amount. 攻撃を受けたときに、周りの全ての敵にときどきダメージを与えます。
Comatose 2 8 Enhances Stunning Punch combo by increasing the amount of time the victim is stunned for. コンボ技Stunning Punchのstun時間を増加させます。
Rampaging Horde 5 8 Hammer and Anvil Grants the barbarian an ability that increases their damage rating based on the number of friendly barbarians within range. Maximum number counted is ten. 範囲内にいる友好的なbarbarianの数に基づいてダメージ率を増加させるバフ、最大10人まで。
Scatter Foes 3 8 Grants the barbarian a combo that will knock back all foes in a wide cone in front of them. 前方の円錐形の範囲にいる敵をknock backさせる。
Decapitation 5 8 A swift combo that inflicts massive damage and increases the chance for fatality. Has a moderate reuse time. 致死性の大ダメージを与える即効性のコンボ、適度な再利用時間あり。
Welcoming Death 1 9 Rampaging Horde Grants you a clickable effect that increases the damage you inflict upon your target based on the number of dead foes in range. Maxumum number counted is ten.
Thirst for Blood 1 9 decapitation Grants you a clickable ability that affects the whole team. Each attack a party member performs, or is the victim of, has a chance to trigger an effect that increases the damage inflicted upon foes. It also increases health and stamina regeneration

Reaver
Reaver featはDual Wielding weapons 用の能力になります。

Name Rank Tier Requirements Description 訳(?)
Reaver 5 1 Stance that increases the damage inflicted upon foes.It also gives a chance to trigger an effect that increase damage even further. The effect can stack 3 times. ダメージ増加のスタンス、またこのスタンスは更にダメージを増加させるためのエフェクトを発生させます。
Hand Weapon Expert 5 2 Increases damage inflicted with 1-handed edged 1 handed blunt weapons. 1-handed edgedと1 handed blunのダメージを増加させます。t
AmbiDextrous 5 2 Permanently increase the chance to attack with the secondary weapon. Secondary Weaponでの攻撃発生確立を増加させます。
Sever 5 3 Grants a permanent chance for attacks with the primary weapon to trigger an effect that inflicts slashing damage on your target. Primary weaponでの攻撃時にslashing damageを追加するエフェクトを与えます。
Unstoppable 2 3 When dropping below 30% health the barbarian gain a large amount of damage HPが30%以下のときに大きくダメージを上昇させる。を
Brutal Cyclone 2 3 Smash'n Crush Increase the chance of inlifcting critical damage when using the Cyclone of Steel Cyclone of Steal使用時にクリティカルダメージの発生率を増加させる。
Smash'n Crush 3 3 Increase the combo starter damage done by the Cyclone of Steel combo Cyclone of Steelのダメージを増加させる。
Twist and Tear 5 4 All attacks with the Barbarian's offhand weapon have a chance of inflicting a bleeding wound that damages the victim for a short time. This effect can be applied 5 times. 短い時間の間、Offhand Weaponによる全ての攻撃にbleeding効果を追加するエフェクトを発生させます。このエフェクトは5回分までスタックします。
Predatory Instinct 3 4 Grants you a clickable effect that increases your evasion skill and stamina regeneration for a short time. 短い時間の間、回避スキルとスタミナリジェネを増加させる、クリックタイプの能力を与えます。
Gushing Wound 5 4 Augments the Cyclone of Steel combo with a chance to inflict a bleeding wound that damages the victim for a short time. 短い時間の間、コンボ技Cyclone of Steelにbleeding効果を追加する確立を増加させる。
Haste 1 5 Grants you a clickable ability that increases damage inflicted upon foes and slightly increases your movement speed. 敵に与えるダメージを増加させ、自分の移動速度をほんの僅かだけ上昇させるクリックタイプの能力を与えます。
Too Many to Count 1 5 Grants you a clickable ability that increases damage inflicted based on how many living foes are close to you. Allowed to stack 10 times. 自分の近辺にいる敵の数に基づいてダメージを増加させる、クリックタイプの能力を与えます。
Adrenaline Rush 1 5 Grants you a clickable ability that increases the damage inflicted upon your foes, it can only be used when your health is below 40%, and cancels when your health is above 60% HPが40%未満の時にだけ使用できる、敵に与えるダメージを増加させるクリックタイプの能力を与えます。HPが60%以上になるとこの能力はキャンセルされます。
Unstoppable Berserker 2 5 Adrenaline Rush Improves the Berserker feat by increasing the rate of stamina regeneration スタミナリジェネの速度を増加させる。
Jagged Weapons 3 6 Increases the damage inflicted by the Barbarians Jagged Cut combos. コンボ技Jagged Cutのダメージを増加させます。
Cyclone of Razors 5 6 Increases the damage done by the Barbarians Cyclone of Steel Combo. コンボ技Cyclone of Steelのダメージを増加させます。
Spirit of The Panther 3 6 Grants the Barbarian an ability which increases their chance of inflicting critical damage with the Cyclone of Steel when the predatory instincts feat ability is active. Predatory Instincts能力が有効のとき、コンボ技Cyclone of Steelのクリティカル発生確率を増加させます。
Lashing Swords 5 7 Increase the area of offence on Jagged Cut combos and upgrade it to also debuff evade Jagged Cutの攻撃範囲を広げ、回避能力低下のデバフを追加する。
Back in the Fray 1 7 Grants you a clickable short range charge ability that can be used after you are hit with a knock back knock back成功後に使用できる、クリックタイプのshort range charge能力を与えます。
Overpower 5 7 When you evade hits in combat you will get a temporarly damage increase.This effect can stack 5 times Evade成功時に一時的にダメーを増加させる。
Shrapnel 5 8 Improves the Barbarians wreck armor combo by inflicting piercing damage on any enemies nearby the primary target. コンボ技wreck armor使用時にPrimary Targetの近隣の敵に対し、Piercing Damageを与えます。
Rupture Armor 1 8 Improves the Crust Armor combos so they inflict more damage. コンポ技Crust Armorにより多くのダメージを追加します。
Lure 3 8 Double tap forward also grants the barbarian an absorb shield.If hit the enemy will also suffer a counter attack 前方の敵に2回攻撃し、自身にダメージ吸収シールドを張る。もし敵の攻撃がヒットすればカウンターを返す。
Impale 5 8 Grants the Barbarian an ability so their next attack inflicts significant bleeding wounds with both their weapons. 両方の武器にbleeding効果を与えます。
Dance of Death 1 9 Grants you a clickable ability that makes all attacks inflict instant damage to all foes in close vicinity. 周辺の全ての敵に、インスタントダメージを与える、クリック可能な能力を与えます。
Armageddon Falls 1 9 Grants you a clickable ability that for 12 seconds gives you a 100% chance of inflicting your target with an effect that makes him take damage every time he is hit for 3 seconds.
[ 2008/06/25 16:39 ] コメント(0)

Dark Templar Feat 


Depravity
Depravity はCombに焦点を合わせたFeatになります。

Name Rank Tier Requirements Description 訳(?)
Blighted Touch 5 1 Grants all the DT's attacks a chance of inflicting unholy damage. 全ての攻撃にUnholyダメージを追加する機会を与えます。
Blighted Soul 5 2 Improves Blighted Touch, inflicting Unholy damage to all nearby enemies whenever blighted touch is triggered Blighted Touchを強化します、Blighted Touchが発生したときは近隣の全ての敵にUnholyダメージを与えます。
Crystallized Ether 5 2 Increases the rate of all mana regeneration. +7 Combat Mana regen, + 5 natural Mana regen. 全てのマナリジェネの速度を増加させます。+7 Combat Mana regen, + 5 natural Mana regen
Dark Hand 5 3 Increases damage done with one-handed blunt and edged weapons. +.5% each point. One-handed bluntとOne-handed edgedのダメージを増加させます。+.5% each point
Devouring Blood Frenzy 5 3 Improves the Blood Frenzy stance by adding a chance to convert some of the blood spilled into life for the DT.
Consuming Bulwark 3 3 Improves the Defensive Stance by adding a chance to steal life from anyone that strikes the DT in combat Defensive Stance使用時に、自身に攻撃が加えられたとき相手からHPを吸い取るチャンスを追加します。
Pact of Malacodor 5 3 Grants all melee attacks additional unholy damage for a short period of time. This spell requires a sacrifice of health from the DT. 数秒間、全ての攻撃にUnholyダメージを追加します。このスペルは自身のHPを消費します。
Dissipate Ether 3 4 Improves the Mystical Bane combos to inflict additional mana damage. コンボ技Mystical BaneにManaダメージを追加します。
Incinerate Ether 1 4 Dissipate Ether Improves the Mystical Bane combo by inflicting an equal amount of life damage in addition to mana damage. Dissipate Etherによって与えたManaダメージと同じ量のHPダメージを与える。
Dark Burden 2 4 A quick spell that inflicts wracking pain, slowing the target's moving speed. This feat awards a new spell to the player. 敵の移動速度を遅くしダメージを与えるクイックスペル
Devourer's Migh 5 4 Improves the damage done by the A soul for Feast and Leech life combos. DPS increase is 10% for first point. Unknown for all 5. コンボ技A soul for FeastとLeech lifeのダメージを増加させます。DPS increase is 10% for first point. Unknown for all 5
Reaper of Malacodor 1 5 Grants all melee attacks additional area of effect unholy damage for a short period of time. Requires significant sacrifice of health from the DT. This feat awards a new spell to the player. 数秒間、全ての攻撃にAOEのUnholyダメージを追加します。このスペルは自身のHPを消費します。
Dread Lord 1 5 Reduces the reuse time of ALL combos. Some by 5, 4, 3, 2, or 1 second. 全てのコンボの再利用時間を減少させます。Some by 5, 4, 3, 2, or 1 second.
Sadistic Glee 1 5 Increases the chance of triggering the Sadism special ability. Sadism special abilityの発生のチャンスを増加させます(?)
Vile Soul 2 5 You will start to inflict unholy damage to nearby foes when your sadism counter reaches 8, rather than 10. Unknown what 2 points would reach. sadism counterが8になったとき、近隣の敵全てにUnholyダメージを与えます。
Hexer's Might 5 6 Improves the damage inflicted by the Blood for aid and Unhallowed Blight combo. 20% increase. コンボ技Blood for aidとUnhallowed Blightのダメージを増加させます。
Ether Reap 5 6 Improves the Mystical Bane combos, granting the DT a chance of triggering mana restoration effect on successive melee attacks. コンボ技Mystical Baneを強化します。
Mind Wrack 1 6 Gives the DT a new combo that briefly stuns any enemies standing in front of him. This feat awards a new Combo to the player. 自身の前に立ってる敵を短時間の間Stunさせます。コンボとして使用可能。
Gore Fiend 1 7 Increases the Sadism counter whenever they or someone in group inflicts a fatality. グループ内の誰かが死んだとき、Sadism counterを増加させます。
Masochism 5 7 Provides a chance of adding to the Sadism counter whenever the DT takes damage. 自身がダメージを受けたとき、Sadism counterを増加させます。
Touch of Death 5 7 Grants the DT an ability that empowers their next combo with additional unholy damage. 次のコンボにunholyダメージを追加する能力を与えます。
Air of Death 1 7 Touch of Death Improves the Touch of Death by adding a chance for all foes nearby the target to suffer additional unholy damage. Touch of Deathを強化します。範囲のUnholyダメージを追加します。
Drain Strength 1 8 Improves all the DT's combos with a chance to reduce the target's strength. 全ての攻撃に敵のSTRを減少させるチャンスを追加します。
Mind Shatter 1 8 Grants the the soldier the Mind Shatter combo that briefly stuns any enemies standing in a cone area directly in front of them. This feat awards a new Combo to the player. コンビ技Mind Shatterに、短時間の範囲Stunを追加します。
Depravity 5 8 Masochism Improves the covenant of Vengeance spell by adding a chance of increasing the DT's sadism counter when it triggers.
Unholy Strength 5 8 Touch of Death Increases the damage done by all DT combos. 5% with first point. 全てのコンボのダメージを増加させます。
Dread Shadow 1 9 Unholy Strength When Feast of Souls combo is performed, it will also summon a shadow beast that fights alongside the DT for a short time. コンボ技Feast of Souls使用時に、短時間の間shadow beastを召還します。
Ravenous Eater 1 9 Depravity Improves the Feast of Souls and Leech Life combos, granting an additional effect that increases the damage inflicted by the DT for a short time. コンボ技Feast of SoulsとLeech Lifeのダメージを増加させます。

Desecration
Desecration はSpellに焦点を合わせたFeatになります。
Name Rank Tier Requirements Description 訳(?)
Devouring Touch 5 1 Converts part of the damage inflicted by the Dark Templar into healing. +4% Lifetap. 与えたダメージの一部をHPに変換
Weapon of the Damned 5 2 Grants all the Dark Templar's attacks a chance of inflicting additional unholy damage. Proc rate unknown. - This feat grants a new spell to the player 全ての攻撃にUnholyダメージを追加するチャンスを与えます。
Vigor Leech 5 2 Improves the Drain Life spell with the ability to convert some of the damage inflicted by the Dark Templar into stamina. Drain Lifeスペルを強化します。与えたダメージをスタミナに変換します。。
Ether Leech 1 3 Vigor Leech Improves the Drain Life spell with the ability to convert some of the damage inflicted by the Dark Templar into mana. Drain Lifeスペルを強化します。与えたダメージをマナに変換します。
Curse of Gwahlur 5 3 Attacks against you have a chance of cursing the attacker to constantly feed you health, while suffering unholy damage. Can stack up to 3 times. Each curse will increase the damage of all your curses on the enemy.
Talisman Mastery 5 3 Increases the power of all Soul Covenant spells while wielding a talisman. 全てのSoul Covenantスペルのパワーを増加させます。
Corrupt Weapon 2 4 Grants all melee attacks a chance of inflicting a lingering would that deals unholy damage for a short time
Improved Dread Fury 5 4 Augments Aura of Dread Fury incantation by increasing the chance of inflicting unholy damage. The Dark Templar will also convert a fraction of magical damage inflicted into healing while using this incantation. Aura of Dread FuryのUnholyダメージの発生確率を増加させます。また、Aura of Dread Fury使用時に受けた魔法ダメージをわずかですがHPに変換します。
Approach of Death 1 4 Improves the Covenant of War spell to inflict more damage when the target is close to death. Covenant of Warスペルを強化します。敵が死にそうなときにより多くのダメージを与えます。
Improved Martyrdom 5 4 Improves martyrdom by restoring mana and stamina to entire party. Improves healing by 20% Martyrdomスペルを強化します。パーティ全員のマナとスタミナを回復させます。
Improved Soul Covenant 1 5 Increases the frequency of Soul Covenant effects being triggered. Soul Covenantの頻度を増加させます。
Sacrificial Fury 1 5 Improved Martyrdom Adds a secondary effect to Martyrdom that increases the effects damage.
Desecrated Blood 3 6 Improves the Covenant of War spell by increasing its chance to trigger and lowering the damage it inflicts upon the Dark Templar. Decreases damage by 33%. Covenant of Warスペルの発生頻度を上げ、また自身が受けるダメージを減少させます。
Improved Infusion 5 6 Enhances the Aura of Infusion spell to have additional mana regeneration. Aura of Infusionスペルにマナリジェネ効果を追加します。
Ritualistic Bloodshed 2 6 Grants the Dark Templar an ability which increases their Sadism counter but inflicts a small portion of mana damage on the Dark Templar. Sadism counterを増加させる能力を与えますが、マナダメージを受けます。
Soul Barrier 3 6 Shield the Dark Templar while they still have mana. While active it converts a small amount of life damaging into mana damage instead.This feat grants a new spell to the player マナが続いてる間、HPダメージをマナダメージに変換するシールドをはります。
Body of Pestilence 1 7 Vile Pestilence Improves the Covenant of Pestilence spell by removing the movement penalty on the Dark Templar. Covenant of Pestilenceスペルを強化します。Covenant of Pestilenceで受ける制限の移動速度低下を解除します。
Vile Pestilence 5 7 Augments the Covenant of Pestilence spell by increasing the damage inflicted by the spell. Increases damage by 25% Covenant of Pestilenceスペルで与えるダメージを増加させます。
Pestilential Cloud 1 7 Vile Pestilence Increases the area of effect of the Covenant of Pestilence spell. Covenant of Pestilenceスペルの効果範囲を広げます。
Cabalistic Hunger 5 7 Converts part of the damage inflicted by spells into life for the Dark Templar. + 1.5% Magical lifetap スペルによって与えられたダメージをHPに変換します。
Soul Infusion 2 7 Soul Bane Improves the Soul Barrier spell by allowing the Dark Templar to absorb some of the mana from hostile spells striking them. Soul Barrierスペルを強化します。敵のスペル攻撃からマナを吸収します。
Vile Putrescence 1 8 Covenant of Putrescence Enhances the Covenant of Putrescence spell, increasing the size of the area in which foes will be affected. Covenant of Putrescenceスペルの効果範囲を広げます。
Covenant of Putrescence 5 8 Vile Pestilence Grants all melee attacks a chance of inflicting poison damage to all foes in the Dark Templar's vicinity. Only one Soul Covenant spell may be active at any time.This feat grants a new spell to the player 全ての攻撃にポイズンダメージを追加するチャンスを与えます。
Improved Blood Pact 5 8 Reduces the reuse time and health drain penalty of the Blood Pact spell. Modify recast time by -5 minutes, decreases damage by 20%. Blood Pactスペルの再利用時間とドレインペナルティを減少させます。
Invulnerable Soul 5 8 Cabalistic Hunger Augments the Covenant of Invulnerability incantation so that it also absorbs the damage of triggering blows. Covenant of Invulnerabilityを増加させます、また打撃によるダメージを吸収します。
Warped Dread 1 9 Invulnerable Soul The Dark Templar's outworld connection is so strong they can summon it's power to protect themselves, absorbing damage. This shield also warps reality so enemy attacks are more likely to miss.This feat grants a new combo to the player ダメージ吸収のシールドを召還します。また、このシールドにより敵の攻撃は失敗しやすくなります。
Dooming Presence 1 9 Covenant of Putrescence Summons a terrifying cloud of fear in an area around the Dark Templar.This feat grants a new spell to the player Fearを起こす雲を召還(?)
[ 2008/06/25 16:15 ] コメント(0)

Dark Templar Combo 

Dark Templar

Dark Templarは、Soldierから派生するクラスの1つ。ヘビーアーマーを着れて、攻撃力に特化したオフェンシブタイプの戦士でありながら、敵のHPを吸って自分や味方のHPを回復させるライフタップ系の魔法を使えます。


Dark



Dark Templarになれる種族はAquiloniansとCimmerians。


スタイル的には片手武器と盾を装備して、距離ととった位置からは魔法で近づいたら近接近武器を使う感じになるのか?


装備



Light Armor

Medium Armor

Heavy Armor

Shields




武器


One-handed Edged

Thrown Weapons

Crossbows (at level 50)



[ 2008/06/25 16:14 ] コメント(0)

Conqueror Combo 


Combo

Name Description
Sweep This attack cuts a swath through enemies inflicting damage on multiple targets 範囲攻撃
Slam Such is the power of this attack it knocks the target backwards. 攻撃+ノックダウン(但し、低Lvにしか効果がない)
Enraging Strike A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. 攻撃+タウント
Hail of Furious Strikes Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Brutal Enraging Strike The soldier taunts their enemy as they attack to lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. 攻撃+タウント
Feint Attack This maneuver draws the enemy's defense, keeps them off balance and opens their guard lowering the victims defense rating. 攻撃+防御力Down
Enraging Wound Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash at the opponents face intended to leave them with an ugly viscous scar, to remember their attacker by. 攻撃+Dot+タウント
Bloodbath With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them. 攻撃+dot
Brtual Enraging Wound Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash at the opponents face intended to leave them with an ugly vicious scar, to remember their attacker by. 攻撃+Dot+タウント
Bloody Hack The conqueror's whirling slashing attack inflicts a bleeding wound. 攻撃+dot
Batter Aside By throwing their full weight behind this two handed blow the conqueror gains incredible leverage and flings back their opponent. ダメージ+ノックバック
Rally The conqueror exalts his companions to great deeds, increasing their resistance to enemy blows. 攻撃+グループ防御力UP
Guard of Dancing Steel Not only does this flashing lattice of swordplay give the conqueror an increased chance of dodging enemy blows, their enemy risks deadly fast counter-attacks from the conqueror. 攻撃+回避力UP
[ 2008/06/25 16:06 ] コメント(0)

Guardian Combo 

Guardian
Guardianは全てのSoldierけいのクラス中で一番防御力が高く、FullPlateを着れる 重戦士になります。他のSoldier系と違い魔法を使うことができませんが、Guardinan専用 の武器であるPoleArmを使うことができます。
guradian

Guardianになれる種族はAquiloniansとCimmerians。

Open Betaでの感想
Guardian自体はOpen Betaで遊んでませんが、聞いた話やPvPで戦ったときの印象ではまずHPはLv20の時点で、他のSoldier系のDark Templarが約880、Conquerorが約950に対してGuardianは約1150とかなりHPでも他のクラスと比較しても高いです。 PvPでは殆どのGuardianはPolearmを装備しており、ダメージも結構でてたように感じます。 Soldier系ではConquerorがDamage Dealer的な位置づけなんですが、Conquerorを遊んだ感じでは それほどダメージも高く無いし、Guardianの方がダメージでてる気がしてました。 ハイブリッド戦士か純粋な戦士かの違いになってく